MDrivenServerOverride
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<MDrivenServerOverride PrototypeWithMDrivenDesignerInPath="c:\temp\dummy.modlr" CopyAssetsTKOnStart="True"></MDrivenServerOverride> | <MDrivenServerOverride PrototypeWithMDrivenDesignerInPath="c:\temp\dummy.modlr" CopyAssetsTKOnStart="True"></MDrivenServerOverride> | ||
You can also instruct the TurnkeyServer to grap the CodeDress from a specific path - read more here [[Turnkey debug]] | You can also instruct the TurnkeyServer to grap the CodeDress from a specific path - read more here [[Turnkey debug]] | ||
[[Category:MDriven Server]] |
Revision as of 12:32, 6 December 2022
This page was created by Hans.karlsen on 2021-08-31. Last edited by Stephanie on 2025-01-27.
The MDrivenServerOverride.xml file is placed in app_data of the turnkey server and overrides the default server/__MDrivenServer location of the MDrivenServer.
Also see the HardServerUrl setting for the MDrivenServer
<root> <MDrivenServerOverride MDrivenServerPWD="thepwd">https://TheUrl</MDrivenServerOverride> </root>
When connecting a server built with .net Core to a server built with .NetFramework the SignalR versions are regretfully incompatible. You best bet is to turn in off like this:
<MDrivenServerOverride MDrivenServerPWD="somepwd" SkipSignalR="true">https://SomeServer</MDrivenServerOverride>
When connecting a server to a modlr file in order to quickly prototype:
<MDrivenServerOverride PrototypeWithMDrivenDesignerInPath="c:\temp\dummy.modlr" CopyAssetsTKOnStart="True"></MDrivenServerOverride>
You can also instruct the TurnkeyServer to grap the CodeDress from a specific path - read more here Turnkey debug