ECO
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ECO is the core engine for all MDriven applications.
ECO is the core engine for all MDriven applications.
 
Given a UML model and a Persistence Mapper, ECO will help any .net application handle the objects of that model in memory. It will, via the Persistence Mapper, help dehydrate or hydrate objects from persistent storage, i.e. a database.
 
ECO is also the name of a Visual Studio Plugin that brings ECO, Modlr, Derived Code, Derived DB scripts, and Database Evolution to Visual Studio.
 
ECO is UI-agnostic. It does, however, contain parts that help with asynchronous access to persistence storage (good for WPF and a must for Silverlight). It contains parts for serializing a complete object graph into a cache (very useful for ASP.NET and MVC) and also contains parts that make it easy to bring objects from the model to a format that makes it easy to data bind to WindowsForms, WPF, Silverlight, ASP.NET and ASP MVC.

Latest revision as of 05:05, 9 February 2024

ECO is the core engine for all MDriven applications.

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