Parsed/OCLOperators stateMachineTrigger
This page was created by PageReplicator on 2025-09-01. Last edited by PageReplicator on 2025-09-01.
Triggers any state transition without triggers for an object's statemachines.
Use this to make the statemachines of an object re-evaluate all guards from the current state and transition if possible.
Using the stateMachineTrigger, you can create statemachines that follow a path set out by guards instead of having to manually use named triggers.