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Parsed/OCLOperators stateMachineTrigger
This page was created by PageReplicator on 2025-09-01. Last edited by PageReplicator on 2025-09-01.

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Triggers any state transition without triggers for an object's statemachines.

Use this to make the statemachines of an object re-evaluate all guards from the current state and transition if possible.

Using the stateMachineTrigger, you can create statemachines that follow a path set out by guards instead of having to manually use named triggers.